Year: 2018

  • FUTURE CITY at MAK Vienna

    For the event FUTURE CITY at MAK Vienna, I invited three creatives to collaborate and show perspectives for the future of cities. I asked: In the not too distant future, how will we get from home to work? How will we dress and express ourselves? How will we nourish ourselves?

  • Form learns Function: Machine Learning for Design

    Form follows function: The most famous slogan in design. First formulated by Louis Sullivan in the late 19th century, it became a basic principle for rationalist design in the sixties of the last century. With machine learning, ‘form follows function’ turns to ‘form learns function’.

  • Emotibot

    The Emotibot concept by Mario Gagliardi was published in Green Newspaper, the leading Technology News in Korea.

  • Design is a conversation with a situation

     

  • Interactive Environments

    4 interactive environments by Mario Gagliardi to experience in your browser.

  • Like friends, follow uses

    Digital machines such as smartphones frame behavior and instill new cultural and social practices. ‘Liking’, ‘sharing’, ‘following’ are relational activities which have been defined by social media and established as new normal in the shaping of human relationships. The phenomenon of communication devices prompting new behaviors and expressions is not new: for instance, the word “hello” did…

  • Carbonara and Creativity

    Carbonara has become a global phenomenon and at the same time a very misunderstood work of culinary art. We perhaps need a new cookbook which lists all the ingredients not to use.

  • Why we fear community tables but not social media

    When fast food chain McDonalds installed community tables in some of their outlets, they had two goals: bring people together who would otherwise eat alone, and save space.

  • Digital fashion

    Three ideas for digital fashion:

  • Design DIY

    Until the late 20th century, the process of design was mainly top-down: design was being made by designers, produced by manufacturers, and branded by corporations. In the 21st century, these processes of production and consumption are being rethought. The design process has to become circular.